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Posts by ridgek

 Downstream Dream 🛶
2022-06-09 21:29:26
7 of 28
 Downstream Dream 🛶
2022-06-09 20:15:16
5 of 28
 Downstream Dream 🛶
2022-06-09 08:24:57
3 of 28
 Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-12 05:07:12
9 of 9
 Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-11 09:39:50
7 of 9
 Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-11 09:01:23
5 of 9
 Unexpected .__index behavior with all() and foreach() vs ipairs()
2022-03-11 07:58:29
3 of 9
 Is there a way to pause _draw() ?
2022-02-27 23:54:37
14 of 14
 Is there a way to pause _draw() ?
2022-02-27 22:21:57
12 of 14
 LZ77 picture compression
2021-11-21 05:46:43
5 of 5
 star trek: omg the berg
2020-09-17 21:04:02
2 of 9
 ISLANDER - Idle Crafting Game
2020-09-07 03:13:07
10 of 70
 Super Mario World Bros.
2020-09-07 03:05:53
2 of 8
 Mario Bros. Arcade Port
2020-09-07 02:53:41
4 of 7
 Store Galore
2020-08-20 17:11:41
4 of 8
 How to get USB gamepads working on Raspberry Pi
2020-08-08 22:20:14
24 of 28
 How to get USB gamepads working on Raspberry Pi
2020-08-08 09:34:58
19 of 28
 Collision detection and rotated sprites?
2020-08-06 07:02:15
9 of 9
 Collision detection and rotated sprites?
2020-08-05 23:23:41
7 of 9
 Collision detection and rotated sprites?
2020-08-05 21:53:17
5 of 9
 Collision detection and rotated sprites?
2020-08-05 21:01:59
3 of 9
 How to get USB gamepads working on Raspberry Pi
2020-08-04 20:16:34
12 of 28
 Title Screens and more w/o sprites or tiles
2020-07-30 23:48:06
21 of 25
 Star Trek: Killer Q'egh
2020-07-28 22:29:05
22 of 22
 Star Trek: Killer Q'egh
2020-07-28 20:41:31
20 of 22
 @CasualEffects Particle System
2020-07-28 08:39:10
2 of 2
 pico-ps: A Particle System
2020-07-28 08:04:27
2 of 5
 Title Screens and more w/o sprites or tiles
2020-07-27 11:00:39
20 of 25
 Title Screens and more w/o sprites or tiles
2020-07-27 10:21:57
18 of 25
 Title Screens and more w/o sprites or tiles
2020-07-27 08:43:00
16 of 25
 Title Screens and more w/o sprites or tiles
2020-07-27 05:21:41
13 of 25
 Title Screens and more w/o sprites or tiles
2020-07-27 03:23:12
12 of 25
 Villager
2020-07-22 10:59:45
12 of 48
 Star Trek: Killer Q'egh
2020-07-19 20:39:11
18 of 22
 Star Trek: Killer Q'egh
2020-07-19 10:50:57
16 of 22
 Star Trek: Killer Q'egh
2020-07-18 21:39:36
14 of 22
 Star Trek: Killer Q'egh
2020-07-18 10:40:13
12 of 22
 Kung Fu demake
2020-07-18 10:14:49
8 of 14
 How to get USB gamepads working on Raspberry Pi
2020-07-16 20:09:53
6 of 28
 How to get USB gamepads working on Raspberry Pi
2020-07-16 20:07:14
5 of 28
 How to get USB gamepads working on Raspberry Pi
2020-07-16 19:54:19
3 of 28
 Gamepad in Raspberry Pi not recognized
2020-07-16 04:59:07
6 of 7
 Mot's Animation System
2020-07-15 22:34:24
3 of 12
 Country Crosser
2020-07-15 22:07:43
2 of 12
 Star Trek: Killer Q'egh
2020-07-14 23:45:45
9 of 22
 Star Trek: Killer Q'egh
2020-07-14 14:40:24
5 of 22
 Star Trek: Killer Q'egh
2020-07-14 11:33:42
3 of 22
 Collision By Pixel
2020-06-30 18:51:42
18 of 18
 Collision By Pixel
2020-06-30 09:10:54
16 of 18
 btnp with _update60 stops working after resume (0.2.0i)
2020-06-03 05:31:19
4 of 6
 The Lair - now at a silky smooth 60 fps!
2020-05-25 20:36:38
50 of 67
 The Lair - now at a silky smooth 60 fps!
2020-05-25 06:18:17
48 of 67
 Is this a sensible way to manage game state?
2020-05-25 05:37:43
10 of 10
 Is this a sensible way to manage game state?
2020-05-24 05:21:40
9 of 10
 Is this a sensible way to manage game state?
2020-05-24 05:16:32
8 of 10
 Is this a sensible way to manage game state?
2020-05-24 04:51:10
5 of 10
 Is this a sensible way to manage game state?
2020-05-24 04:46:14
4 of 10
 Inconsistent behavior for FLR
2020-05-12 02:52:40
3 of 3
 PICO-8 For PocketCHIP
2020-05-09 16:27:18
37 of 84
 PICO-8 For PocketCHIP
2020-05-04 23:54:20
35 of 84